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is there a way to see the names of a HIT once it goes to HIT cathcher?

Discussion in 'MTurk Help & Resources' started by Eltoroloco, Aug 2, 2018.

  1. Eltoroloco

    Eltoroloco
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    Good Afternoon,

    I was wondering if there is a way that once I click "once" on a HIT with my MTS and it goes into HIT catcher, can HIT catcher label the HIT? When they are caught, they are labeled, but before that it's just the numbers. It would make it easier for me when I am clearing some out as not to have too many in there. I have been labeling them manually, but sometimes I'm on a roll and can't do it and they pile up. Then later when I start to have a ton of HITs in the catcher and want to delete some, I don't know which HITs they are and the best to delete.

    Thanks for any feedback!

    Im also wondering how many HITs are too many to be in the Catcher. Once I get about 15 I start to delete some. What are the averages everyone uses?
     
  2. Achilles2357

    Achilles2357
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    I believe that there is no way to do this automatically with MTS. If you try to do an "accept random" which is the new term for "preview and accept" (panda), and fail, then the mturk page that is returned no longer has the hit information on it. It is just a generic page. To do what you want, you would somehow need to capture the relevant information from the Hit Finder page right when you click to try to catch the hit. One downside to this is that it is an extra operation that needs to be performed before trying to catch the hit,which decreases the likelihood that you'll get it on the first go. In any case, to make this work you would need to modify the code in MTS.

    I think you will get conflicting advice on how many hits to have in the Catcher. The crucial piece of information is that you are not allowed to call the mturk server at intervals lower than (I think) 970 milliseconds or you will get errors that will temporarily block subsequent calls. There is no way around this, I believe. The upshot is that the more hits you are trying to catch, the less likely you are to catch any given one of them, since you can't be calling mturk any faster than every 970 millliseconds. Some people say to only try to catch two or three, but sometimes it makes sense to have many more.
     
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  3. Eltoroloco

    Eltoroloco
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    Thank you so much for the detailed feedback! I really appreciate your response.
     
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